Kazutaka Kodaka didn’t bring his A-Game to the script and for someone known for his writing, it’s a real bummer. The best scenes in the game are it’s comic relief routes, which you’ll miss if you always choose the correct answers.Īll in all, Death Come True wasn’t not worth playing but I don’t know that the 2-hour experience was worth the 18 bucks.
#KODAKA DEATH COME TRUE MOVIE#
If this was a movie and not a film broken up by some arbitrary visual novel elements, we doubt anyone would watch it a second time. All the twists and turns are so predictably played out and the two main characters, despite being well-acted, are so by the books it’s difficult to get excited about any of it. I respect Kodaka for trying something new and also something more restrained than Dangan Ronpa, but none of it’s going to stick with you. For Kazutaka Kodaka standards, Death Come True is rather dull both in terms of its mystery to be found chasing one death scene after the next and in terms of the characters.
To put it simply though, it seems like all the creativity and ambition went towards the production and not the writing. These types of games used to be a lot more common, and Spike Chunsoft, where Kodaka developed Dangan Ronpam released one of the best ever made in the form of the Shibuya 428 back in the day. Truthfully, the game is a choose your own path visual novelesque video adventure not unlike the Bandersnatch episode of Black Mirror on Netflix.
#KODAKA DEATH COME TRUE FULL#
FMV meaning Full Motion Video, the entire experience was prerendered or in this case pre-filmed. On the contrary, it’s an ambitious FMV experiment the likes of which we practically never see anymore. Realistically though, he may have spread himself a little too then if Death Come True is any indication.īy no means is Death Come True a bad game, though you’d barely call it a game. It’s like he’s telling the fans No, this isn’t Danga Ronpa but it’ll be okay. Tapping quintessential Dangan Ronpa illustrator Rui Komatsuzaki for these projects, like their original Akudama Drive anime coming this October and the ‘Extreme Baseball Duel’ game Tribe Nine coming out who knows when, Kodaka’s trying to do new things albeit with some familiar presentation. After 2017’s New Dangan Ronpa V3 died down, Kodaka announced his departure from Spike Chunsoft to establish Too Kyo to pursue a number of different efforts. Unfortunately, Kazutaka Kodaka, the genius behind the cult hit Dangan Ronpa franchise, missed the mark with Death Come True.ĭeath Come True marks Kazutaka Kodaka’s first realized effort with his new studio Too Kyo Games. Of course with these situations, it’s impossible for an artist to create their best work each and every time they put something out. Whatever problems that game had, plenty immediately put it down after they realized it wasn’t Metal Geary enough. It’s happened a number of times recently, like with Hideo Kojima’s Death Stranding.
#KODAKA DEATH COME TRUE SERIES#
When a creator is known for a landmark series spanning many years, it can be hard for the creator to meet expectations and for fans to wholely embrace something new by them.